Mechanics Demonstrations
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1A-Measurement
- 10. Basic Units
- 20. Standards of Mass
- 35. Standards of Length
- 20. Error and Accuracy
- 30. Coordinate Systems
- 40. Vectors
- 50. Math Topics
- 60. Scaling
1C-Motion in One Dimension
- 10. Velocity
- 20. Uniform Acceleration
- 30. Measuring g
- 00. g-Ball
- 10. Nut Drop
1D. Motion in Two Dimensions
- 10. Displacement in Two Dimensions
- 10. Ballistics Car
- 15. Velocity, Position, and Acceleration
- 40. Motion of the Center of Mass
- 10. Weighted Ellipse
- 50. Central Forces
- 10. Ball on a String
- 11. Ball on Rope
- 30. Orbit Dependant on V
- 40. Bucket of Water
- 41. Whirling Wine Glass
- 70. Rolling Chain
- 52. Deformation by Central Forces
- 55. Centrifugal Escape
- 60. Projectile Motion
- 10. Pasco Pop-Up Cart
- 20. Shoot & Drop
- 34. Shoot the Target
- 40. Annie Oakley
- 50. Tennis Ball and Parabola Projection
- 60. Nerf Guns
1E-Relative Motion
- 10. Moving Reference Frames
- 20. Rotating Reference Frames
- 50. Roto-totter
- 30. Coriolis Effect
1F-Newton's First Law
- 10. Measuring Inertia
- 20. Inertia of Rest
- 30. Inertia of Motion
- 00. Jumping Chain
- 12. CD Hovercraft
- 50. Pencil Through Wood
1G-Newton's Second Law
- 10. Force, Mass, and Acceleration
- 08. Dart Guns
- 40. Atwood's Machine
- 20. Accelerated Reference Frames
- 36. Elastic Whistle
- 45. Dropped Slinky
- 76. Accelerometer
- 30. Complex Systems
- 11.Tension in Atwood's Machine
1H-Newton's Third Law
- 10. Action and Reaction
- 00. Force Pear
- 05. Stomp Rocket
- 10. Push Me Push You Carts
- 20. Fan Car with Sail a.k.a. Newton's Sailboat
- 30. Alcohol Rocket
- 40. Action/Reaction with Pasco Force Sensors
- 11. Recoil
1J-Statistics of Rigid Bodies
- 10. Finding Center of Gravity
- 00. Balancing Bird
- 05. Fair Dice
- 09. Baseball Bat
- 13. Idaho Center of Gravity
- 14. Oval Weight
- 20. Center of Gravity of Weighted Rod
- 11. Exceeding Center of Gravity
- 10. Leaning Tower
- 22. 4x4 Balance
- 50. Double Cone and Incline
- 20. Stable, Unstable, and Neut. Equilibrium
- 25. Nail Balance
- 60. Wine Butler
- 30. Resolution of Forces
- 25. Rope and Three Students
- 40. Static Torque
1K-Applications of Newton's Laws
- 10. Dynamic Torque
- 20. Mousetrap Car
- 30. Walking the Spool
- 20. Friction
- 10. Friction of Different Materials
- 30. Static v. Kinetic Friction
- 30. Pressure
1L-Gravity
- 10. Universal Gravitational Constant
- 00. AU Strip
- 20. Orbits
- 10. Gravity Well
1M-Work and Energy
- 10. Work
- 00. Rubber Band Gatling Gun
- 05. Marshmallow Gun
- 20. Pile Driver
- 20. Simple Machines
- 20. Windup Cars & Toys
- 30. 1-2-3-PULLEYS!
- 40. Levers
- 30. Non-Conservative Forces
- 30. Wood Pecker on Pole
- 40. Conservation of Energy
- 00. Rusty Balls
- 05. Penguin Race
- 10. Nose Basher
- 15. Stopped Pendulum
- 20. Loop the Loop
- 90. Rattleback
- 91. Hopper Popper
- 50. Mechanical Power
1N-Linear Momentum
- 10. Impulse and Thrust
- 20. Egg Toss
- 20. Conservation of Linear Momentum
- 00. Balloon Helicopter Whistle
- 20. Spring Apart Pasco Carts
- 21. Mass and Momentum Transfer
- 22. Rockets
- 20. Alcohol Rocket
- 20. Water Rocket
- 30. Collisions in One Dimension
- 10. Astro Blaster
- 14. Newton's Cradle
- 15. Newton's Magnetic Cradle
- 30. Elastic and Inelastic Collisions with Pasco Dynamics Track
- 47. Potato Gun
- 50. Recoil Again
- 40. Collisions in Two Dimensions
1Q-Rotational Dynamics
- 10. Moment of Inertia
- 00. Axees of Rotation
- 10. Clay on a Stick
- 15. Racing Meter Sticks
- 20. GooNado
- 33. Soup Can/Steel & Wood Wheel
- 20. Rotational Energy
- 30. Transfer of Angular Momentum
- 40. Conservation of Angular Momentum
- 50. Gyros
- 60. Rotational Stability
- 00. Cats Always Land On Feet
- 16. Wood Top
- 30. Tippe Top
1R-Properties of Matter
- 10. Hooke's Law
- 10. Stretch a Spring
- 20. Tensile and Compressive Stress
- 10. Rebar Strength
- 30. Transfer of Angular Momentum
- 40. Coefficient of Restitution
- 50. Crystal Structure